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Nov 6, 2025


Nov 18, 2025

Hit the rat
the idea was inspired by the game, whack-a-mole, which is a a popular arcade game where players use a mallet to hit moles as they pop up from holes.



the triplet notes will only play when you hit the rat. 

So, hit the rat!




ideation process:


At first, I generated random rhythms. Every time I clicked the mouse, it started a new random rhythm. But it was too vague to tell if it was “new” after I clicked, because there was always a huge difference between two random notes, it felt way too random.

So, I decided to add an audio cue before generating a new rhythm. That led to the question: which sound should I use?

Then I realized the interaction is quite similar to the game Whack-a-Mole. I searched for an image of a mole and a hammer, and I looked for the sound from a popular meme - 

(click to play the sound)


after doing this, I wanted to make it more interesting, so I changed the picture to a rat and made it play random triplet notes instead of random rhythms all the time.

Dec 9, 2025

Raining Memo
因为我认为,语言的转换往往会稀释原始的情感,许多爱意在翻译中会流失,就像我写下这段文字一样。 因此,我选择用声音作为跨越语言的媒介。在这个作品中,文字即使无法被阅读,也能通过雨滴的声音被‘听见’和‘感知’。我希望让爱超越语言的界限,直接触达观众。”


The text in this project is a real diary written by my mother for me when I was one year old. I made a conscious decision not to translate this diary into English. I believe that raw emotion is often lost in linguistic translation. Instead, I decided to use sound to convey the love. Even if you cannot read the Chinese characters, you can 'hear' the memories falling. My goal was to bypass the language barrier and let the feeling of love be understood directly through the audio-visual experience.